League Rules
Last updated: July 2026
These rules govern all Gambit Fantasy leagues. By participating in a league, you agree to play by these rules. Commissioners have authority to make judgment calls within the spirit of these rules, but cannot override the core one-start mechanic. For any rule not covered here, commissioners decide — and their decision is final for their league.
1. The One-Start Rule
This is the only rule that matters and cannot be changed.
Every NFL player is available to every team from Week 1. Once you start a player in your lineup for a given week, that player is permanently burned for your team. You may never start that player again, for the rest of the season.
Burns are enforced automatically by the app at lineup lock. There are no exceptions, no undos, and no commissioner overrides for a burn that has occurred. If the game prevents you from starting a player because you have burned them, that is correct behavior.
2. Lineup Structure
Commissioners configure their league's roster slots before the season. Standard configuration is:
- ▪1 QB
- ▪2 RB
- ▪2 WR
- ▪1 TE
- ▪1 FLEX (RB / WR / TE)
- ▪1 K
- ▪1 DEF (team defense)
IDP leagues replace the team DEF slot with individual defensive positions as configured by the commissioner (typically DB, LB, DL). Roster configurations are locked before Week 1 and cannot be changed mid-season.
3. The Player Pool
Every player on an active NFL roster is available to every team at the start of each week, with the exception of players you have already burned. There is no draft, no waiver wire, and no player ownership — the entire league shares access to the same pool.
Players who are placed on injured reserve (IR) or released after you have burned them count as burned and do not return to your pool.
4. Lineup Locks
Lineups lock at the kickoff of each player's game, not at a single universal lock time. A player is locked once his team's game has kicked off. You may substitute a player in an unlocked slot for any other un-burned player whose game has not yet started.
Once a player's game kicks off and he is in your active lineup, he is burned — even if you subsequently move him to the bench or the game is delayed. The app enforces this automatically.
5. Scoring
Default scoring is half-PPR. Commissioners can configure scoring to Standard (no PPR), Half-PPR, or Full PPR before the season starts. Scoring settings cannot be changed mid-season.
Standard scoring weights for default half-PPR:
- ▪Passing TD: 4 pts · Passing yard: 0.04 pts · Interception: −2 pts
- ▪Rushing TD: 6 pts · Rushing yard: 0.1 pts
- ▪Receiving TD: 6 pts · Receiving yard: 0.1 pts · Reception: 0.5 pts
- ▪2-point conversion: 2 pts
- ▪Fumble lost: −2 pts
- ▪FG made 0–39 yds: 3 pts · 40–49 yds: 4 pts · 50+ yds: 5 pts
- ▪Extra point made: 1 pt
- ▪Team DEF: points-allowed scale + sacks, interceptions, fumble recoveries, TDs
Official scores are finalized after all Monday Night Football games complete, with a processing window of up to 24 hours for official NFL stat corrections.
6. Schedule and Matchups
The regular season runs Weeks 1–14. Playoffs run Weeks 15–17 (or as configured by the commissioner). Head-to-head matchups are generated randomly before Week 1 and do not change. Each team plays each opponent at least once during the regular season (league size permitting).
Playoff seeding is determined by regular-season record, with total points for as the tiebreaker.
7. Forfeits and Inactive Teams
A team that fails to set any lineup for a given week receives a score of zero. The app does not auto-fill lineups for human-controlled teams. Three consecutive weeks of a zero lineup may result in the commissioner removing the team from the league at their discretion.
8. Disputes
The commissioner is the final authority on all disputes within a league. Commissioners should apply these rules as written and use their judgment for situations not explicitly covered.
The following are not grounds for a dispute or reversal:
- ▪Accidentally burning a player — the app requires confirmation before locking a lineup; burned status cannot be reversed
- ▪Player underperformance, injury, benching by the NFL team, or weather delays
- ▪Official NFL stat corrections made more than 72 hours after game completion
- ▪Not reading these rules before the season started
If you believe there is a scoring or system error (as opposed to disagreement with a rule), report it to legal@gambitfantasy.app with your league ID and a description of the discrepancy.
9. Fair Play
Collusion — any arrangement between teams to manipulate scoring, standings, or player usage for mutual benefit — is prohibited and grounds for commissioner removal of the involved teams. If a commissioner is a party to the collusion, contact us at legal@gambitfantasy.app.
Multi-accounting (operating more than one team in the same league) is a violation of the Terms of Service and results in account termination.
10. Rule Changes
TheoryTwelve may update these rules between seasons to reflect game evolution, new features, or NFL rule changes. Rules will not change mid-season. The one-start mechanic (Section 1) is permanent and not subject to change.
Questions? legal@gambitfantasy.app